Hawkman by tydesign

Sketch Fury Challenge No. 4


Artist’s Notes

After finishing the White Queen sketch last week for Sketch Fury Challenge No. 3, I wanted to maximize my momentum and immediately put pencil to paper. I quickly had Hawkman soaring.…until I hit The Wall. And it’s no ordinary wall and certainly no ordinary world. So where a flat plane would most definitely be ordinary, this Hawkman needed to be more dynamic. Remember Contrapposto from my Batman sketch in Sketch Fury Challenge No. 2? The pose needed to be break a flat, one-dimensional plane. This requires foreshortening. So, no common flat wall before you!


Pretty straight forward comic book dynamic pose: a flying character coming at you. This was my first time drawing Hawkman and after researching images of him, he pretty much is a Wolverine with the flight ability. Like Wolverine, he’s often crouched down, snarling, muscular and hairy in build. Even his helmet is similar to Wolverine’s mask. I figured this would be a natural figure for me to sketch.


Once again, I started with blue lines on the torso and pelvis, connected the two, positioned the body and fleshed out the arms and legs, eventually finished with the wings.


Foreshortening. Yes here it is again. That wall I hit my head repeatedly upon. The foreshortened arm with the hammer took several times to draw. The hand, coming at you claw-like, redrawn even more. Both erased harshly at times.

So what went wrong when everything in blue seemed to be right? Well, as you go along and start putting on the finishing pencils, you begin to see the flaws and, rightly, you begin to correct. But, if the structure is flawed from the onset you may be best served by starting over. On a new piece of paper. Otherwise, you erase like hell.

I deleted until my eraser was burning. I chose the latter because I felt there were minor improvements I could make to salvage my sketch. One thing I kept in mind is the overall sketch, it helped keep the drawing moving forward. It’s possible to get hung up on details and shortcomings that it’s not productive to your overall development as an artist nor does it serve the drawing well. That’s when you need to stand up to get perspective.

Perspective from the drawing. Perspective about your development. Perspective as an approach. For example, I ask myself, how do I feel overall about the sketch? How do I feel about the progress I’m making? Am I ok with the flaws? Have I learned from them? If I can answer yes then I can continue sketching. I can make improvements or leave the flaws so long as it serves the higher purpose of development.


My Hawkman sketch represents my development. Like last week’s sketch, I’m pretty happy about the overall sketch. I’m telling a story. And like another professional comic artist said, telling a story is more important than the drawing itself. But I’ll be more specific and highlight what I learned:

  • I really like 0.4mm HB lead to finish my blue lines. It offers me great flexibility. I can go from really dark pencils to light. I need to start lightly more and build darker.
  • Bristol offers a greater surface for my finishing pencil. It withstands erases more. It smudges more too. But overall the HB lead is fairly easy to erase.
  • I’m learning to slow down and not rush. Tiny details to add to overall sketch.
  • Omit unnecessary details that are in shadow. The viewer will fill in the rest. (Joe Kubert)
  • My anatomy knowledge is improving. I feel less lost.

Sketch Tools

  • Pilot Color Eno Mechanical Pencil – 0.7 mm – Soft Blue Body – Soft Blue Lead
  • Ohto Promecha 500P Drafting Pencil – 0.4 mm
  • Paper Mate Tuff Stuff Eraser Stick
  • Tombow Mono Zero Eraser – 2.3 mm – Circle – Black Body
  • STAEDTLER 526 B209 Mars Rasoplast Black Edition Eraser
  • Strathmore 300 Series Bristol Board Pads

Coming Weeks

Items I’d like to work on and report in the upcoming challenges:

  • Improvement on utilizing foreshortening
  • Drawing a figure in perspective
  • Inking and coloring

Thanks for listening and please leave some feedback this week’s sketch.

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